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๐Ÿ›  Spells & Abilities

187 unique
NameEffectSpLvlCostSaveDiceTgtsClassesDescription
๐ŸŒ€ Blade Lash bladelash bladelash 1 room โ€” 1 magus Your blade lashes out like a whip โ€” strike one foe and TRIP it (combat-maneuver check); on a success it is knocked prone and loses its turn.
โœจ Bless bless buff 1 run โ€” 1 cleric, inquisitor, oracle All allies gain +1 to hit for the ENTIRE dungeon โ€” cast once; it never fades between rooms.
๐Ÿ”ฅ Burning Hands burninghands aoe 1 slot reflex leveld4 (cap 5) fire ร—2 oracle, sorcerer A cone of flame โ€” 2 foes, Reflex for half (level d4, cap 5d4).
๐Ÿ’ž Charm Person charmperson charm 1 slot will 1 bard A living foe, Will save or CHARMED โ€” it regards your party as friends and WON'T attack you (it only tends its own side). A hit from your party snaps it out. No effect on the mindless (undead / constructs).
๐Ÿ–๏ธ Chill Touch chilltouch touch 1 slot โ€” halfleveld6 (cap 5) negative 1 wizard A ghostly touch of the grave โ€” ranged touch for ยฝlevel d6 negative energy (max 5d6); the chill of undeath. No effect on undead.
๐Ÿ’š Cure Light Wounds curelight heal 1 slot โ€” 1 bard, cleric, druid, inquisitor, oracle Heal the most-hurt ally โ€” 1d8 + caster level (max +5).
๐Ÿ™ Divine Favor divinefavor buff 1 slot โ€” 1 cleric, inquisitor, oracle +3 to hit and +3 damage to yourself for the rest of the room.
๐Ÿฅ€ Doom doom save_debuff 1 slot will 1 cleric, inquisitor A dread word saps a foe's nerve โ€” Will save or SHAKEN (โˆ’2 to hit and damage) for the fight's opening.
๐Ÿฆฃ Enlarge Person enlargeperson buff 1 slot โ€” 1 sorcerer, wizard One ally grows a size category โ€” heavier blows (+2 damage) for the rest of the room. Put it on the fighter.
๐ŸŒฟ Entangle entangle grease 1 slot reflex 2d4 druid Grasping vines erupt โ€” a RANDOM 2d4 foes must make a Reflex save or be ROOTED (rendered prone, losing the turn).
๐Ÿ›ข๏ธ Grease grease grease 1 slot reflex ร—2 bard, magus, wizard Slick the floor โ€” 2 foes Reflex or fall prone (splat!).
๐Ÿ›ก๏ธ Mage Armor magearmor magearmor 1 run โ€” 1 sorcerer, wizard +4 armor AC for the ENTIRE dungeon โ€” a FREE action (no turn cost), cast once.
๐Ÿพ Magic Fang magicfang buff 1 slot โ€” 1 druid Bless your natural weapons โ€” +1 to hit and +1 damage for the rest of the room.
๐Ÿ”ฎ Magic Missile magicmissile missile 1 slot โ€” 1 sorcerer, wizard Unerring darts of force โ€” 1 dart +1 per 2 levels (max 5), 1d4+1 each, auto-hit.
๐Ÿฆด Ray of Enfeeblement rayenfeeble save_debuff 1 slot fort 1 sorcerer, wizard A black ray saps a foe's strength โ€” Fortitude save or its blows weaken (โˆ’2 to hit and damage).
๐Ÿ›ก๏ธ Shield shield buff 1 room โ€” 1 magus, sorcerer, wizard A wall of force โ€” +4 shield AC for the rest of the room.
๐Ÿ›ก๏ธ Shield of Faith shieldoffaith buff 1 slot โ€” 1 cleric, inquisitor, oracle, paladin +2 deflection AC to an ally (the one with the LOWEST AC) for the rest of the room.
โšก Shocking Grasp shockinggrasp touch 1 slot โ€” leveld6 (cap 5) electricity 1 druid, sorcerer, wizard A charged touch โ€” ranged touch attack (level d6, cap 5d6 electricity).
๐Ÿ’ค Sleep sleep sleep 1 slot will ร—3 bard, inquisitor, sorcerer, wizard Up to 3 weaker foes must save or fall asleep โ€” helpless, losing turns until struck.
โ˜ ๏ธ Summon Undead I summonundead1 summon 1 slot โ€” 1 wizard Tear ONE lesser undead (CR โ…“โ€“1) from the grave to fight for the party for a few rounds. (Doesn't block clearing the room; foes CAN turn on it โ€” it soaks.)
๐Ÿ‘ป Vanish vanish invisible 1 slot โ€” 1 bard, magus A touched ally vanishes from sight โ€” enemies can't target them until they attack (a brief bard's Vanish).
๐ŸŸข Acid Arrow aciddart touch 2 slot โ€” halfleveld6 (cap 5) acid 1 sorcerer, wizard A bolt of acid โ€” ranged touch for ยฝlevel d6, and it KEEPS BURNING for ยฝlevel d6 more each of the foe's turns (1 round per 3 caster levels).
๐ŸŒณ Barkskin barkskin buff 2 slot โ€” 1 druid Bark-tough hide โ€” +3 natural-armor AC to an ally for the rest of the room.
๐Ÿป Bear's Endurance bearsendurance buff 2 slot โ€” 1 bard, cleric, druid, oracle Bear-hardy โ€” one ally gains temporary HP (+2 per level, from +4 Con) for the rest of the room.
๐Ÿ’จ Bladed Dash bladeddash bladeddash 2 room โ€” 1 magus Dash through the fray with a single deadly cut โ€” strike one foe, then you become UNTARGETABLE (no attack, buff, or heal can reach you) until your next turn.
๐Ÿ™ˆ Blindness blindness save_debuff 2 slot fort 1 bard, cleric, sorcerer, wizard Fortitude save or STRUCK BLIND โ€” โˆ’4 to hit and denied its Dex (easier to hit, Sneak-Attackable) for caster-level rounds.
๐Ÿ’ช Bull's Strength bullsstrength buff 2 slot โ€” 1 antipaladin, bard, cleric, druid, inquisitor, oracle, paladin One martial ally gets +2 to hit and +2 melee damage for the rest of the room. (2nd-level antipaladin spell, level 7.)
๐Ÿˆ Cat's Grace catsgrace buff 2 slot โ€” 1 bard, druid, sorcerer Feline-quick โ€” one ally gets +2 AC and +1 ranged to-hit (Dex) for the rest of the room.
๐Ÿ’š Cure Moderate Wounds curemoderate heal 2 slot โ€” 1 bard, cleric, druid, inquisitor, oracle Heal the most-hurt ally โ€” 2d8 + caster level (max +10).
๐ŸŒ‘ Darkness darkness darkness 2 slot โ€” 1 oracle, sorcerer, wizard Shroud a RANDOM 1d4+1 foes in magical darkness โ€” they CANNOT attack and CANNOT be attacked for 2 rounds.
๐Ÿ’ซ Daze Monster dazemonster save_debuff 2 slot will 1 bard, sorcerer, wizard Will save or DAZED โ€” the creature loses its next turn outright. Cheap, reliable turn-denial.
๐Ÿซ€ False Life falselife buff 2 slot โ€” 1 sorcerer, wizard Necromantic vigor โ€” the caster gains temporary HP (+1 per level) for the rest of the room.
๐Ÿ—ก๏ธ Flame Blade flameblade touch 2 slot โ€” halfleveld8 (cap 10) fire 1 druid A scimitar of pure fire โ€” a touch attack for ยฝlevel d8 FIRE (max 10d8).
โœจ Glitterdust glitterdust glitterdust 2 slot will 1 bard, magus, sorcerer, wizard A burst of clinging gold dust โ€” a RANDOM 1d4 foes must make a Will save or be BLINDED: โˆ’4 to hit and denied their Dex (easier to hit, Sneak-Attackable) for a few rounds.
๐ŸŒช๏ธ Gust of Wind gustofwind grease 2 slot fort 1d3 sorcerer A roaring gale blasts a RANDOM 1d3 foes โ€” Fort save or be knocked prone.
๐Ÿ˜‚ Hideous Laughter hideouslaughter save_debuff 2 slot will 1 bard A foe collapses in helpless laughter โ€” Will save or HELD (helpless, Sneak-Attackable). Each turn it may re-save to recover, but the attempt costs its turn. Humanoids only (PF1).
๐Ÿ–๏ธ Hold Person holdperson save_debuff 2 slot will 1 cleric, inquisitor, oracle, sorcerer, wizard A HUMANOID foe must save or be HELD (helpless). Each turn it may re-save to break free โ€” the attempt costs its turn. Humanoids only (PF1).
๐Ÿ‘ป Invisibility invisibility invisible 2 slot โ€” 1 oracle, wizard Vanish from sight โ€” enemies can't target you until you attack.
๐Ÿชž Mirror Image mirrorimage mirrorimage 2 room โ€” 1 magus, oracle Conjure shimmering duplicates (1d4 + 1 per 3 levels, max 8) โ€” each enemy attack that would hit you instead destroys an image, until they are all gone. Lasts the room.
๐Ÿ›ก๏ธ Protection from Evil (Communal) protevil buff 2 slot โ€” 1 cleric, inquisitor, oracle, sorcerer, wizard Ward the whole party โ€” +2 AC and +2 to all saves for EVERY ally, for the rest of the room.
๐Ÿฉน Remove Paralysis removeparalysis cleanse 2 slot โ€” 1 druid Free an ally from paralysis or slow โ€” ANY source, even a ghoulโ€™s touch (PF1).
โ˜„๏ธ Scorching Ray scorchingray rays 2 room โ€” 4d6 fire 1 magus, oracle, sorcerer, wizard A searing ray (4d6 fire) โ€” SPLITS into 2 rays at caster level 7, 3 at 11; each rolls to hit.
๐Ÿ”Ž See Invisibility seeinvisibility buff 2 slot โ€” 1 bard, inquisitor, magus, sorcerer, wizard Your eyes catch the unseen โ€” you can find, target and strike INVISIBLE foes with no concealment miss. (It does NOT pierce mirror images or a displaced blur โ€” that needs True Seeing.) Lasts the room.
๐Ÿ”Š Sound Burst soundburst aoe 2 slot fort 1d8 sonic ร—3 bard A concussive blast of sound โ€” 1d8 sonic to up to 3 foes, Fort for half.
๐Ÿ—ก๏ธ Spiritual Weapon spiritweapon spiritweapon 2 slot โ€” 1 cleric, inquisitor, oracle Conjure a force-weapon shaped like your own over a foe โ€” it strikes that foe on EACH of your turns (with your buffs, feats & Haste) for 1 round per 2 caster levels, while you do other things.
โ˜ ๏ธ Summon Undead II summonundead2 summon 2 slot โ€” 1 wizard Raise 1d3 lesser undead (CR โ…“โ€“1) to fight for the party for a few rounds.
๐ŸŒฉ๏ธ Call Lightning calllightning aoe 3 slot reflex halfleveld6 (cap 5) electricity ร—2 druid A bolt from the storm strikes 2 foes โ€” Reflex for half (ยฝlevel d6).
๐Ÿ’š Cure Serious Wounds cureserious heal 3 slot โ€” 1 cleric, inquisitor, oracle Heal the most-hurt ally โ€” 3d8 + caster level (max +15). Once per room.
๐Ÿ‘๏ธ Darkvision (Communal) darkvisioncomm buff 3 slot โ€” 1 oracle The whole party sees through magical darkness โ€” shrouded foes can be TARGETED again (they still stumble, losing their turns). Lasts the room.
๐ŸŒ€ Dispel Magic dispelmagic cleanse 3 slot โ€” 1 bard, cleric, druid, inquisitor, magus, oracle, sorcerer, wizard End hostile SPELL effects on an ally (hold, slow, magical blindness) โ€” or strip a buff off a foe. Physical grapple/stun/sickness are beyond it (PF1).
๐ŸŒซ๏ธ Displacement displacement buff 3 slot โ€” 1 inquisitor, magus, oracle Your form blurs and slips aside โ€” 50% of attacks that would hit you MISS instead, for the rest of the room.
๐Ÿ’ฅ Fireball fireball aoe 3 slot reflex leveld6 (cap 10) fire ร—6 oracle, sorcerer, wizard A roaring blast that engulfs a RANDOM 1d6 enemies โ€” Reflex for half (level d6).
๐Ÿชฝ Fly fly buff 3 room โ€” 1 magus, sorcerer, wizard Take to the air, or send an ALLY aloft (Fly is a touch spell โ€” Josh). Grounded foes cannot reach the flyer, and the flyer CAN close with airborne enemies โ€” cast it on Freya or J'Mal to send them up after the flying angels. Lasts the room.
๐Ÿ‘Š Force Punch forcepunch forcepush 3 room โ€” 1 magus, wizard A fist of pure force SLAMS a foe backward โ€” every melee ally who can act gets a FREE attack against it as it reels. You forgo your own strike.
๐ŸŒŸ Good Hope goodhope buff 3 slot โ€” 1 bard Fill the party with hope โ€” all allies get +2 to hit, damage, and saves for the rest of the room.
๐Ÿ—ก๏ธ Greater Magic Weapon greatermagicweapon buff 3 slot โ€” 1 cleric, oracle Bless the party's weapons โ€” +1 enhancement per 4 caster levels (max +5): +N to hit and +N damage for EVERY ally, for the rest of the room.
๐Ÿ’จ Haste haste haste 3 slot โ€” 1 bard, magus, oracle, sorcerer, wizard The whole party blurs with speed โ€” an EXTRA attack each turn for 1 turn per 5 caster levels.
๐Ÿฆธ Heroism heroism buff 3 slot โ€” 1 bard One ally becomes heroic โ€” +2 to hit and +2 to saves for the rest of the room.
๐Ÿ”ฆ Invisibility Purge invisibilitypurge invispurge 3 slot โ€” 1 cleric, inquisitor A blaze of revealing light that does NOT DISCRIMINATE โ€” EVERY invisible creature in the room is dragged into view, YOUR OWN ALLIES INCLUDED, and nothing on either side can turn invisible again this room. Purge while your rogue lies in wait and you burn him too. (It does not touch mirror image or displacement โ€” that needs True Seeing.)
โšก Lightning Bolt lightningbolt aoe 3 slot reflex leveld6 (cap 10) electricity ร—2 druid, sorcerer, wizard A bolt skewering 2 foes โ€” Reflex for half (level d6).
๐Ÿฅ‹ Magic Vestment magicvestment buff 3 slot โ€” 1 cleric, inquisitor An ally's armor drinks in enchantment โ€” +3 AC for the rest of the room.
๐Ÿ“ฟ Prayer prayer buff 3 slot โ€” 1 cleric, inquisitor, oracle, paladin Fills the whole battlefield: ALL allies +1 to hit, damage & saves; ALL enemies โˆ’1, for the rest of the room. (Only one is ever needed.)
๐Ÿ”† Searing Light searinglight touch 3 slot โ€” halfleveld8 (cap 5) holy 1 cleric, inquisitor, oracle A ray of divine light โ€” ranged touch. 1d8 per 2 levels (max 5d8); UNDEAD take 1d6 per level (max 10d6), and light-vulnerable undead (vampires) 1d8 per level (max 10d8); a construct/object takes only 1d6 per 2 levels (max 5d6). (PF1)
๐ŸŒจ๏ธ Sleet Storm sleetstorm grease 3 slot reflex 2d4 druid, wizard Driving ice sheets the ground โ€” a RANDOM 2d4 foes save Reflex or slip PRONE.
๐ŸŒ Slow slow slow 3 slot will ร—8 bard, oracle, sorcerer, wizard Time drags for a RANDOM 2d4 foes โ€” Will save or be SLOWED (acts only every other turn, easier to hit).
๐Ÿคข Stinking Cloud stinkingcloud save_debuff 3 slot fort 1 sorcerer, wizard A choking miasma envelops one foe โ€” Fortitude save or NAUSEATED: retching, losing turns while it lingers.
๐Ÿ˜ˆ Summon Devil I summondevil1 summon 3 slot โ€” 1 cleric Seal an infernal pact โ€” 1d3 IMPS (CR 2) march up from Hell to fight for the party for a few rounds. (They soak hits; foes CAN turn on them.)
โ˜ ๏ธ Summon Undead III summonundead3 summon 3 slot โ€” 1 wizard Raise 1d4+1 lesser undead (CR โ…“โ€“1) โ€” a shambling horde โ€” to fight for the party for a few rounds.
๐Ÿฉธ Vampiric Touch vampirictouch touch 3 slot โ€” halfleveld6 (cap 10) negative 1 antipaladin, magus A draining melee touch โ€” ยฝ level d6 negative (cap 10d6); you HEAL the energy dealt. (3rd-level antipaladin spell, level 10.)
๐ŸŒค๏ธ Air Walk airwalk buff 4 slot โ€” 1 cleric, druid One ally treads the air itself โ€” airborne for the room: grounded foes can't reach them, and they CAN close with flyers. The divine answer to Fly.
๐Ÿฆ‘ Black Tentacles blacktentacles blacktentacles 4 slot โ€” 1 sorcerer, wizard Writhing tentacles erupt across the room โ€” EACH ROUND they grapple a random 1d4+1 foes (CMB vs CMD); the grappled are helpless until they tear free. Lasts the room.
๐Ÿ’จ Blessing of Fervor blessingoffervor haste 4 slot โ€” 1 cleric, inquisitor, oracle, paladin The party surges with fervor โ€” an EXTRA attack each turn for 1 turn per 5 levels (like Haste).
๐Ÿ’š Cure Critical Wounds curecritical heal 4 slot โ€” 1 cleric, inquisitor, oracle Heal the most-hurt ally โ€” 4d8 + caster level (max +20). Once per room.
๐ŸŒ€ Dimension Door dimensiondoor tpstrike 4 room โ€” 1 magus, sorcerer, wizard Fold space around a melee ally: UNTOUCHABLE until your next turn, and their next strike reaches ANY foe (even flyers) with a FULL attack.
โšก Divine Power divinepower buff 4 slot โ€” 1 cleric, inquisitor The caster channels their god's might โ€” +4 to hit, +4 damage and +1 temporary HP per level for the rest of the room. The battle-cleric switch.
๐ŸŒช๏ธ Elemental Body elementalbody buff 4 room โ€” 1 magus Become a being of raw element โ€” IMMUNE to critical hits and to paralysis, stun, sickening & blinding, for the rest of the room.
๐Ÿ”ฅ Empowered Scorching Ray scorch_emp rays 4 slot โ€” 4d6 fire 1 wizard Scorching Ray in a 4th-level slot โ€” ร—1.5 fire on every ray.
๐Ÿฉธ Enervation enervation touch 4 slot โ€” halfleveld4 (cap 8) negative 1 wizard A black ray of soul-draining negative energy โ€” ranged touch, ยฝlevel d4 (max 8d4); the grave saps the living. No effect on undead.
๐Ÿ”ฅ Fire Shield fireshield buff 4 room โ€” 1 magus, oracle Wreathe yourself in flame โ€” any foe that hits you in melee is scorched for 1d6 + level fire. Lasts the room.
๐Ÿ•Š๏ธ Freedom of Movement freedommove freedommove 4 slot โ€” 1 cleric, inquisitor Nothing can bind the target: grapples, chain-hooks and holds simply slip off โ€” one impediment shrugged per round of freedom (caster-level rounds this room). Casting it on a grappled ally frees them at once. THE counter to grapple rooms (the Gearsman Scrapers).
๐ŸŒŸ Holy Smite holysmite aoe 4 slot will halfleveld8 (cap 5) holy ร—2 cleric, inquisitor, oracle Searing light scourges 2 foes โ€” Will for half (ยฝlevel d8).
๐ŸงŠ Ice Storm icestorm aoe 4 slot reflex 5d6 cold ร—4 druid, sorcerer, wizard Fist-sized hail hammers up to 4 foes โ€” 5d6 COLD, Reflex for half.
๐Ÿฉธ Infernal Healing, Greater infernalhealgreater infernalheal 4 slot โ€” 1 sorcerer, wizard Diabolic ichor knits the ally with the LEAST HP (or the caster, if everyone is at full health) โ€” fast healing 4 (heals 4 HP at the start of each of their turns) for the rest of the room.
๐Ÿ’ฅ Intensified Fireball fireball_int aoe 4 slot reflex leveld6 (cap 10) fire ร—6 wizard Fireball in a 4th-level slot โ€” the damage cap climbs +5 dice (level d6 to 15, Reflex half).
๐Ÿซฅ Invisibility, Greater invisgreater invisible 4 slot โ€” 1 inquisitor, oracle, sorcerer, wizard Total concealment for the whole fight โ€” you STAY invisible even when you attack. Cast it on a rogue ally and they Sneak Attack every foe that cannot see them.
๐Ÿ”ฅ Protection from Fire protectfire buff 4 slot โ€” 1 cleric, oracle Ward the whole party against FIRE โ€” each ally gains a ward that ABSORBS the next 12 fire damage per caster level (max 120), soaked before it burns, until spent. (PF1 Protection from Energy โ€” cast it when fiery foes loom.)
๐ŸŒฑ Reincarnate reincarnate revive 4 slot โ€” 1 druid Grow a SLAIN ally a new body โ€” their soul returns as a DIFFERENT hero (random, from those not at the table or in the dungeon), at full health.
๐ŸŒฌ๏ธ River of Wind riverofwind grease 4 slot fort 3d4 druid, sorcerer, wizard A roaring torrent of air bowls over a RANDOM 3d4 foes โ€” Fortitude save or be knocked prone.
๐Ÿ“ข Shout shout aoe 4 slot fort 5d6 sonic ร—3 bard, sorcerer, wizard A devastating sonic BOOM staggers up to 3 foes โ€” 5d6 SONIC, Fortitude for half.
๐Ÿชจ Stoneskin stoneskin buff 4 room โ€” 1 magus, sorcerer, wizard An ally's skin turns to stone โ€” DR 10 against physical blows (melee/claws/chains) for the rest of the room.
๐Ÿ˜ˆ Summon Devil II summondevil2 summon 4 slot โ€” 1 cleric Call up 1d4+1 lesser devils (imps / accusers, CR 2โ€“3) to fight for the party for a few rounds.
โ˜ ๏ธ Summon Undead IV summonundead4 summon 4 slot โ€” 1 wizard Raise 1d4+1 SKELETAL CHAMPIONS (CR 2) to fight for the party for a few rounds.
โ˜ ๏ธ Unholy Blight unholyblight aoe 4 slot will halfleveld8 (cap 5) unholy ร—2 cleric, inquisitor A cold cloud of evil sears 2 foes โ€” Will for half (ยฝlevel d8). The dark mirror of Holy Smite; it bites hardest against the Heavenly Host.
๐Ÿšช Banishment banishment savedie 5 slot will 1 inquisitor Hurl an OUTSIDER back to its home plane โ€” Will save or GONE; a made save still wracks it. Only works on outsiders (demons, devils, fiends).
๐ŸŒฌ๏ธ Breath of Life breathoflife revive 5 slot โ€” 1 cleric, oracle Snatch a DYING ally back โ€” revive & heal them 5d8 + caster level (max +25).
โ›ˆ๏ธ Call Lightning Storm callstorm aoe 5 slot reflex leveld6 (cap 15) electricity ร—3 druid The sky itself opens โ€” bolts hammer up to 3 foes for level d6 ELECTRICITY (max 15d6), Reflex for half.
โ˜ ๏ธ Cloudkill cloudkill aoe 5 slot fort leveld4 (cap 10) poison ร—8 sorcerer, wizard A roiling bank of poison gas engulfs a RANDOM 3d4 foes โ€” Fortitude for half (level d4 poison).
๐Ÿฅถ Cone of Cold coneofcold aoe 5 slot reflex leveld6 (cap 15) cold 1 sorcerer, wizard A blast of frost engulfs 2+1d3 foes โ€” Reflex for half (level d6).
๐Ÿ—ก๏ธ Dimensional Blade dimensionalblade dimensionalblade 5 room โ€” 1 magus Fold your weapon a half-step out of phase โ€” a FREE action: your strikes resolve as TOUCH attacks (ignoring armor & natural armor) for 1 round.
๐Ÿ’ซ Dominate Person dominateperson dominate 5 slot will 1 bard Seize a foe's mind โ€” Will save or it FIGHTS FOR YOU, savaging its own allies each turn (it re-saves each turn; breaks if you fall). No effect on the mindless.
๐Ÿ”ฅ Empowered Fireball fireball_emp aoe 5 slot reflex leveld6 (cap 10) fire ร—6 wizard Fireball in a 5th-level slot โ€” ร—1.5 damage (Reflex half).
๐Ÿ Fire Snake firesnake aoe 5 slot reflex leveld6 (cap 15) fire ร—4 druid, oracle, sorcerer, wizard A serpent of flame weaves through up to 4 foes โ€” 1d6 fire per caster level (max 15d6), Reflex for half.
๐Ÿ”ฅ Flame Strike flamestrike aoe 5 slot reflex leveld6 (cap 15) fire ร—4 cleric A column of divine fire scours up to 4 foes โ€” 1d6 per caster level (max 15d6), Reflex for half.
๐Ÿฆธ Greater Heroism heroismgreater buff 5 slot โ€” 1 bard One ally becomes a LEGEND โ€” +4 to hit and +4 to saves for the rest of the room.
๐Ÿ•Š๏ธ Overland Flight overlandflight overlandflight 5 run โ€” 1 magus, sorcerer, wizard Soar for the REST OF THE DUNGEON โ€” grounded foes cannot reach you, and you can still cast on the wing. A FREE action, cast once per dungeon (like Mage Armor).
โšก Quickened Magic Missile magicmissile_quick missile 5 slot โ€” 1 wizard Magic Missile crammed into a 5th-level slot โ€” a SWIFT action: the darts fly unerringly and you STILL cast or act this turn. Once per room. (Needs 5th-level slots โ€” wizard 9.)
โšฐ๏ธ Raise Dead raisedead revive 5 slot โ€” 1 cleric, oracle Call a SLAIN ally back into the run, restored to half health.
๐Ÿ’ช Righteous Might righteousmight buff 5 slot โ€” 1 cleric, inquisitor The caster swells into a giant of the faith โ€” +2 to hit, +4 damage, +2 AC for the rest of the room.
โ˜ ๏ธ Slay Living slayliving savedie 5 slot fort 1 cleric, wizard A death-touch stops one living heart (no effect on undead/constructs) โ€” Fortitude save or DIE; a made save still takes heavy damage.
๐Ÿชจ Stoneskin (Communal) stoneskincomm buff 5 slot โ€” 1 sorcerer, wizard The WHOLE party's skin turns to stone โ€” DR 10 vs physical blows for every ally, for the rest of the room.
๐Ÿซ Suffocation suffocation savedie 5 slot fort 1 sorcerer, wizard Rip the air from one creature's lungs (no effect on undead/constructs) โ€” Fortitude save or DIE; a made save still takes heavy damage.
๐Ÿ˜ˆ Summon Devil III summondevil3 summon 5 slot โ€” 1 cleric Call up 1d4+1 ACCUSER DEVILS (CR 3) โ€” spying, hexing fiends โ€” to fight for the party for a few rounds.
โ˜ ๏ธ Summon Undead V summonundead5 summon 5 slot โ€” 1 wizard Raise 1d4+1 CR-3 undead (wight / shadow / fire skeleton) to fight for the party for a few rounds.
โœจ Teleport teleport tpstrike 5 slot โ€” 1 sorcerer, wizard Blink a melee ally across the battlefield: UNTOUCHABLE until your next turn, and their next strike reaches ANY foe with a FULL attack.
๐ŸŒช๏ธ Blade Barrier bladebarrier aoe 6 slot reflex leveld6 (cap 15) ร—4 cleric A whirling wall of blades slices through up to 4 foes โ€” 1d6 per caster level (max 15d6), Reflex for half.
โšก Chain Lightning chainlightning aoe 6 slot reflex leveld6 (cap 15) electricity ร—10 druid, magus, sorcerer, wizard A bolt forks from foe to foe โ€” 4 + 1d6 enemies (5โ€“10), Reflex for half (level d6, cap 15d6).
โ˜ข๏ธ Disintegrate disintegrate disintegrate 6 room fort leveld6 (cap 20) force 1 magus, sorcerer, wizard A thin green ray โ€” ranged touch attack, then 2d6 per caster level (max 40d6). Fort partial: a made save still takes 5d6. Reduced to 0 HP โ†’ disintegrated to dust.
๐ŸŒ€ Dispel Magic, Greater dispelmagicgreater cleanse 6 slot โ€” 1 inquisitor, magus A sweeping unweaving โ€” end ALL hostile SPELL effects on an ally (hold, slow, magical blindness), or tear every buff off a foe. Physical conditions stay (PF1).
๐ŸงŠ Freezing Sphere freezingsphere aoe 6 slot reflex leveld6 (cap 15) cold ร—6 sorcerer, wizard A globe of absolute cold detonates among up to 6 foes โ€” 1d6 per caster level (max 15d6), Reflex for half.
๐Ÿ’– Heal healspell heal 6 slot โ€” 1 cleric A torrent of positive energy knits the most-hurt ally โ€” 15d8 + caster level (max +25).
๐Ÿชจ Iron Skin ironskin buff 6 slot โ€” 1 druid An ally's skin turns to iron โ€” DR 10 against physical blows for the rest of the room.
๐Ÿ—ฃ๏ธ Mass Suggestion masssuggestion masscharm 6 slot will ร—3 bard Up to 3 foes, Will save or CHARMED โ€” they stop attacking the party; a hit snaps each out. No effect on the mindless.
๐Ÿ˜ˆ Summon Devil IV summondevil4 summon 6 slot โ€” 1 cleric Call up an ERINYES (CR 8) โ€” a fallen-angel archer โ€” to fight for the party for a few rounds.
โ˜ ๏ธ Summon Undead VI summonundead6 summon 6 slot โ€” 1 wizard Raise 1d4+1 CR-4/5 undead (vampire spawn / fungal dead) to fight for the party for a few rounds.
๐Ÿ‘๏ธ True Seeing trueseeing buff 6 room โ€” 1 magus Your eyes pierce all deception โ€” see through darkness, ignore illusions, and strike the invisible. Lasts the room.
๐Ÿ”ฅ Delayed Blast Fireball delayedfireball aoe 7 slot reflex leveld6 (cap 20) fire ร—8 sorcerer, wizard A roiling fireball engulfs up to 8 foes โ€” 1d6 fire per caster level (max 20d6), Reflex for half.
๐Ÿ’€ Finger of Death fingerofdeath savedie 7 slot fort 1 sorcerer, wizard A word of death stops one heart (no effect on undead/constructs) โ€” Fortitude save or DIE; a made save still takes heavy negative damage.
๐ŸŒˆ Prismatic Spray prismaticspray prismatic 7 slot โ€” leveld6 (cap 12) ร—6 sorcerer, wizard A fan of clashing rays โ€” every foe struck takes a RANDOM element for level d6 (Reflex half, max 12d6), and a violet ray (1-in-8) UNMAKES the living outright on a failed Fortitude save.
โœจ Resurrection resurrection revive 7 slot โ€” 1 cleric, oracle Fully resurrect a SLAIN ally โ€” back in the run at FULL health.
๐Ÿ˜ˆ Summon Devil V summondevil5 summon 7 slot โ€” 1 cleric Call up a BONE DEVIL (CR 9) โ€” a skeletal osyluth โ€” to fight for the party for a few rounds.
โ˜ ๏ธ Summon Undead VII summonundead7 summon 7 slot โ€” 1 wizard Raise 1d4+1 CR-5/6 undead (fungal dead / skeletal ogre) to fight for the party for a few rounds.
๐ŸŒŠ Waves of Exhaustion waveexhaustion exhaust 7 slot โ€” ร—6 sorcerer, wizard A wave of crushing fatigue โ€” up to 6 LIVING foes are EXHAUSTED, NO save (one action a turn, โˆ’1 hit, โˆ’1 AC). Undead and constructs are untouched.
๐ŸŒ‹ Fire Storm firestorm aoe 8 slot reflex leveld6 (cap 20) fire ร—6 cleric, druid Sheets of divine flame roar over up to 6 foes โ€” 1d6 per caster level (max 20d6), Reflex for half.
๐Ÿฅ€ Horrid Wilting horridwilting aoe 8 slot fort leveld6 (cap 20) negative ร—10 sorcerer, wizard Moisture is ripped from up to 10 foes โ€” 1d6 per caster level (max 20d6), Fortitude for half.
๐Ÿฅถ Maximized Cone of Cold cone_max aoe 8 slot reflex leveld6 (cap 15) cold 1 wizard Cone of Cold in an 8th-level slot โ€” every die maxed (Reflex half).
โ„๏ธ Polar Ray polarray touch 8 slot โ€” leveld6 (cap 25) cold 1 sorcerer, wizard A lance of utter cold โ€” ranged touch, 1d6 per caster level (max 25d6).
๐Ÿ˜ˆ Summon Devil VI summondevil6 summon 8 slot โ€” 1 cleric Call up 1d3 greater devils (barbed / bomb devils, CR 11) to fight for the party for a few rounds.
โ˜ ๏ธ Summon Undead VIII summonundead8 summon 8 slot โ€” 1 wizard Raise 1d4+1 FUNGAL ORACLES (CR 7) to fight for the party for a few rounds.
โ˜€๏ธ Sunburst sunburst aoe 8 slot reflex leveld6 (cap 12) ร—6 druid, sorcerer, wizard A globe of blazing daylight โ€” up to 6 foes take level d6 (max 12d6, Reflex half); a failed save also BLINDS for 3 rounds.
๐ŸŒ€ Dominate Monster dominatemonster dominate 9 slot will 1 sorcerer, wizard Seize ANY creature's mind โ€” Will save or it FIGHTS FOR YOU, savaging its own allies each turn (re-saves each turn; breaks if you fall). No effect on the mindless.
๐Ÿ•ณ๏ธ Implosion implosion savedie 9 slot fort 1 cleric A creature's body collapses in on itself (no effect on undead/constructs) โ€” Fortitude save or DIE; a made save still takes heavy damage.
๐Ÿ’— Mass Heal massheal heal 9 slot โ€” 1 cleric A tidal wave of positive energy โ€” the WHOLE party heals 15d8 + caster level (max +25).
โ˜ข๏ธ Maximized Disintegrate disint_max disintegrate 9 slot fort leveld6 (cap 20) force 1 wizard Disintegrate in a 9th-level slot โ€” every die maxed on a hit.
โ˜„๏ธ Meteor Swarm meteorswarm aoe 9 slot reflex leveld6 (cap 24) fire ร—12 sorcerer, wizard Four blazing meteors scatter the room โ€” up to 12 foes, 1d6 fire per caster level (max 24d6), Reflex for half.
๐ŸŒฉ๏ธ Storm of Vengeance stormofvengeance aoe 9 slot reflex leveld6 (cap 20) electricity ร—6 druid A black tempest of hail and lightning batters up to 6 foes โ€” 1d6 per caster level (max 20d6), Reflex for half.
๐Ÿ˜ˆ Summon Devil VII summondevil7 summon 9 slot โ€” 1 cleric Seal the ultimate pact โ€” a HORNED DEVIL (CR 16), a cornugon champion of Hell, marches up to fight for the party for a few rounds.
โ˜ ๏ธ Summon Undead IX summonundead9 summon 9 slot โ€” 1 wizard Raise 1d4+1 CR-8/9 undead (vampires / ghoul crusaders) โ€” an army of the dead โ€” to fight for the party for a few rounds.
๐Ÿ˜ฑ Wail of the Banshee wailbanshee savedie 9 slot fort 1 sorcerer, wizard A keening cry of death (no effect on undead/constructs) โ€” Fortitude save or DIE; a made save still takes heavy damage.
๐Ÿ—ก๏ธ Attack attack attack โ€” โ€” 1 antipaladin, barbarian, bard, bloodrager, cleric, druid, fighter, gunslinger, inquisitor, magus, monk, paladin, ranger, rogue, swashbuckler
๐Ÿ—ก๏ธ Bane bane bane โ€” room โ€” 1 inquisitor Declare a foe TYPE: SELECT an enemy, then click Bane (a FREE action โ€” 1 use per 5 levels per room). Your weapon turns bane against THAT creature type only โ€” +2 to hit and +2d6+2 damage vs it for the rest of the room. Re-declare (spends another use) to switch types.
๐Ÿป Bear Form bearform form โ€” room โ€” 1 druid Become a DIRE BEAR โ€” a wall of muscle: claws + bite (3 attacks), +2 to hit, +4 damage, +3 natural-armor AC, and +2 HP per level. Lasts until you change back.
๐Ÿฒ Beast Mode beastmode form โ€” room โ€” 1 druid Rissa becomes the BEAST OF LEPIDSTADT โ€” LARGE and monstrously strong: +3 to hit, +6 damage, +2 AC, +2 HP/level, DR 10/adamantine (like Stoneskin), and she can SWAT airborne foes out of the sky. Lasts until she changes back.
๐Ÿ’ฅ Bloodline Surge bloodlinesurge buff โ€” room โ€” 1 bloodrager A bloodrager's slow-won magic surges into his own frame โ€” +1 to hit, +3 damage, +2 AC for the rest of the room (self only; unlocks at level 4). Once per room.
๐Ÿ’ช Bull Rush bullrush bullrush โ€” free โ€” 1 antipaladin, barbarian, fighter, monk, paladin, ranger Shove a foe back โ€” an opposed maneuver (your CMB vs its CMD). On a success it's driven out of reach and loses its turn closing again; a hard shove (5+ over its CMD) slams it prone. No free attack โ€” you've pushed it away.
๐ŸŽฏ Bullseye Shot bullseye bullseye โ€” free โ€” 1 gunslinger, ranger A carefully aimed shot at +4 to hit.
๐ŸŒ‘ Channel Negative channelneg channelneg โ€” room โ€” 1 antipaladin Channel NEGATIVE energy โ€” mends the party's UNDEAD comrades (Tar Baphon, Vrood, Vesorianna, Farrus) for ยฝ level d6. Selective Channeling: the living take nothing; positive energy can't help these four, but this can.
๐Ÿ’– Channel Positive channel heal โ€” room โ€” 1 cleric, oracle, paladin Channel positive energy โ€” heal the whole party for ยฝlevel d6 (PF1e). 3 + WIS mod uses per room (PF1's 3 + CHA, keyed to Wisdom so clerics stay SAD). Selective Channeling (feat, taken early): the burst touches only whom you intend.
๐Ÿช“ Cleave cleave cleave โ€” free โ€” 1 barbarian, bloodrager, fighter Hit your target and a second foe (โˆ’2) โ€” every foe you DROP grants another swing, chaining until you stop felling them โ€” but you drop your guard (โˆ’2 AC) this turn.
๐ŸŽฏ Deadly Aim deadlyaim buff โ€” free โ€” 1 antipaladin, barbarian, bard, bloodrager, cleric, druid, fighter, gunslinger, inquisitor, magus, monk, oracle, paladin, ranger, rogue, sorcerer, swashbuckler, wizard A FREE toggle โ€” the ranged Power Attack: with a bow, crossbow or firearm, trade โˆ’2 to hit for heavy bonus damage every shot (scales with level).
๐ŸŽฏ Detect Evil detectevil detectevil โ€” free โ€” 1 paladin Bathe the room in revealing light (a FREE action โ€” no action cost) โ€” MARK every enemy as evil, so your Smite strikes ALL of them, even animals and constructs. Lasts the room.
๐ŸŒ€ Disarm disarm disarm โ€” free โ€” 1 antipaladin, barbarian, fighter, monk, paladin, ranger, swashbuckler An opposed maneuver (your CMB vs its CMD) to knock a foe's weapon away. On a success it scrambles for its weapon (loses its next turn) and you land a free strike. (No effect on claws/fangs/fists โ€” nothing to drop.)
๐ŸŽต Fascinate fascinate fascinate โ€” free โ€” ร—3 bard Up to 3 foes stand fascinated and lose their turns โ€” until something hits them.
๐ŸŽญ Feint feint feint โ€” free โ€” 1 rogue, swashbuckler Bluff a foe flat-footed; on success, a free Sneak-Attack strike. (You also Sneak Attack any prone/sickened/paralyzed/flat-footed foe, and strike twice with daggers.)
๐Ÿ›ก๏ธ Fight Defensively fightdefensively buff โ€” free โ€” 1 antipaladin, barbarian, fighter, monk, paladin, ranger, rogue, swashbuckler A FREE toggle โ€” โˆ’4 to all your attacks (and combat maneuvers) for a +2 dodge AC (+3 if you're acrobatic, e.g. a monk). Flip on or off without spending your turn.
๐ŸŒฌ๏ธ Force Push forcepush forcepush โ€” room โ€” 1 cleric Shove a foe with the Force Pike โ€” every melee ally who can act (not held, stunned, or asleep) gets a FREE attack against it. You forgo your own strike. 3ร— per room.
๐Ÿ’ช Forceful Strike forcefulstrike spellstrike โ€” room โ€” halfleveld6 (cap 5) force 1 magus Channel FORCEFUL STRIKE โ€” +ยฝlevel d6 force and a BULL RUSH: the foe is shoved, provoking a free attack from one of your melee allies.
๐ŸงŠ Frigid Touch frigidtouch spellstrike โ€” room โ€” 4d6 cold 1 magus Channel FRIGID TOUCH โ€” +4d6 cold, and the foe is staggered (sickened).
๐Ÿคผ Grapple grapple grapple โ€” free โ€” 1 antipaladin, barbarian, fighter, monk, paladin, ranger Seize a foe โ€” an opposed maneuver (your CMB vs its CMD). On a success it's grappled and helpless, burning its turns struggling free (~2 rounds), and your grip crushes for a free strike. Can't grapple incorporeal foes.
๐Ÿฆ… Hawk Form hawkform form โ€” room โ€” 1 druid Take to the sky โ€” FLY out of reach of grounded foes (they cannot hit you), with +1 to hit & AC. You can STILL cast your spells from the air. Lasts until you change back.
๐ŸŽถ Inspire Courage inspire buff โ€” run โ€” 1 bard Strike up a song โ€” you and all allies get +hit and damage for the ENTIRE dungeon (PF1 scaling: +1, +2 at level 5, +3 at 11, +4 at 17).
โš”๏ธ Judgement: Destruction judg_destruction judgment โ€” free โ€” 1 inquisitor JUDGEMENT (free to choose, only one active, lasts the whole room): +damage on your strikes.
๐Ÿ’— Judgement: Healing judg_healing judgment โ€” free โ€” 1 inquisitor JUDGEMENT (free to choose, only one active, lasts the room): regenerate HP each of your turns.
๐Ÿ›ก๏ธ Judgement: Protection judg_protection judgment โ€” free โ€” 1 inquisitor JUDGEMENT (free to choose, only one active, lasts the room): +AC against your foes.
โ„๏ธ Polar Ray polarstrike spellstrike โ€” room โ€” leveld6 (cap 15) cold 1 magus Channel POLAR RAY โ€” a lance of utter cold: +level d6 cold (cap 15d6).
๐Ÿ’ฅ Power Attack powerattack buff โ€” free โ€” 1 antipaladin, barbarian, bard, bloodrager, cleric, druid, fighter, gunslinger, inquisitor, magus, monk, oracle, paladin, ranger, rogue, sorcerer, swashbuckler, wizard A FREE toggle โ€” trade accuracy for power with a MELEE weapon: โˆ’1 to hit per +4 BAB, +2 damage each (ร—1.5 two-handed). Flip on or off without spending your turn.
๐Ÿ”ฅ Produce Flame produceflame bolt โ€” โ€” 1d6 fire 1 oracle At-will ranged touch โ€” 1d6 + casting mod FIRE (iterates with BAB).
๐Ÿ™ Promethean promethean form โ€” room โ€” 1 druid Rissa unfurls into a MULTI-TENTACLED HORROR โ€” 15-ft reach (strikes flyers too), FOUR tentacle attacks, and every hit GRAPPLES the foe: helpless until it breaks free. Lasts until she changes back.
๐Ÿ˜ค Rage rage buff โ€” free โ€” 1 barbarian, bloodrager Fly into a rage for the rest of the room (FREE action โ€” still attack this turn): +2 to hit & damage and +1 Will, but โˆ’2 AC.
๐Ÿ”ซ Rapid Shot rapidshot rapidshot โ€” free โ€” 1 gunslinger, ranger Fire 2 shots this turn โ€” each at โˆ’2 to hit. (Needs a repeating firearm โ€” NOT a bolt-action rifle.)
โ„๏ธ Ray of Frost rayoffrost bolt โ€” โ€” 1d6 cold 1 sorcerer, theurge, wizard At-will ranged touch โ€” 1d6 + casting mod COLD (iterates with BAB).
โšก Shocking Grasp spellstrike spellstrike โ€” room โ€” leveld6 (cap 5) electricity 1 magus Channel SHOCKING GRASP through the hit โ€” +level d6 electricity (cap 5d6; your Intensify/Empower/Maximize feats push it higher automatically).
โšœ๏ธ Smite Evil smite smite โ€” room โ€” 1 paladin A FREE action (no action cost): your strikes smite EVIL foes this room โ€” +to-hit and +double your level to damage, but ONLY vs creatures of evil alignment. Use Detect Evil first to mark neutral foes (animals, constructs). Once per 5 levels per room.
๐ŸŒ€ Stunning Fist stunningfist stunfist โ€” room โ€” 1 monk Once per room: a precise strike โ€” your normal attack, and on a hit the foe must save (Fort, DC 10 + ยฝ level + WIS) or be STUNNED and lose its next turn.
๐Ÿ“ข Taunt taunt taunt โ€” room will 1 barbarian, bloodrager A furious challenge โ€” EVERY enemy must make a Will save or be forced to attack YOU on its next turn (drawing fire off your allies). Once per room.
๐Ÿฏ Tiger Form tigerform form โ€” room โ€” 1 druid Become a DIRE TIGER โ€” pounce on prey with claws + bite (3 attacks at full strength), +2 to hit, +4 damage, +1 AC. Lasts until you change back.
๐Ÿ–ค Touch of Corruption touchofcorruption touch โ€” room โ€” halfleveld6 (cap 10) negative 1 antipaladin A melee touch crackling with profane energy โ€” ยฝ level d6 negative damage (cap 10d6). Once per 5 levels per room.
๐Ÿฆต Trip trip trip โ€” free โ€” 1 antipaladin, barbarian, fighter, monk, paladin, ranger Attack to trip (no damage). On a hit the foe is knocked prone, loses its turn, and you get a free attack. Prone = +4 for everyone to hit it.