| ๐ |
Blade Lash bladelash |
bladelash |
1 |
room |
โ |
|
1 |
magus |
Your blade lashes out like a whip โ strike one foe and TRIP it (combat-maneuver check); on a success it is knocked prone and loses its turn. |
| โจ |
Bless bless |
buff |
1 |
run |
โ |
|
1 |
cleric, inquisitor, oracle |
All allies gain +1 to hit for the ENTIRE dungeon โ cast once; it never fades between rooms. |
| ๐ฅ |
Burning Hands burninghands |
aoe |
1 |
slot |
reflex |
leveld4 (cap 5) fire |
ร2 |
oracle, sorcerer |
A cone of flame โ 2 foes, Reflex for half (level d4, cap 5d4). |
| ๐ |
Charm Person charmperson |
charm |
1 |
slot |
will |
|
1 |
bard |
A living foe, Will save or CHARMED โ it regards your party as friends and WON'T attack you (it only tends its own side). A hit from your party snaps it out. No effect on the mindless (undead / constructs). |
| ๐๏ธ |
Chill Touch chilltouch |
touch |
1 |
slot |
โ |
halfleveld6 (cap 5) negative |
1 |
wizard |
A ghostly touch of the grave โ ranged touch for ยฝlevel d6 negative energy (max 5d6); the chill of undeath. No effect on undead. |
| ๐ |
Cure Light Wounds curelight |
heal |
1 |
slot |
โ |
|
1 |
bard, cleric, druid, inquisitor, oracle |
Heal the most-hurt ally โ 1d8 + caster level (max +5). |
| ๐ |
Divine Favor divinefavor |
buff |
1 |
slot |
โ |
|
1 |
cleric, inquisitor, oracle |
+3 to hit and +3 damage to yourself for the rest of the room. |
| ๐ฅ |
Doom doom |
save_debuff |
1 |
slot |
will |
|
1 |
cleric, inquisitor |
A dread word saps a foe's nerve โ Will save or SHAKEN (โ2 to hit and damage) for the fight's opening. |
| ๐ฆฃ |
Enlarge Person enlargeperson |
buff |
1 |
slot |
โ |
|
1 |
sorcerer, wizard |
One ally grows a size category โ heavier blows (+2 damage) for the rest of the room. Put it on the fighter. |
| ๐ฟ |
Entangle entangle |
grease |
1 |
slot |
reflex |
|
2d4 |
druid |
Grasping vines erupt โ a RANDOM 2d4 foes must make a Reflex save or be ROOTED (rendered prone, losing the turn). |
| ๐ข๏ธ |
Grease grease |
grease |
1 |
slot |
reflex |
|
ร2 |
bard, magus, wizard |
Slick the floor โ 2 foes Reflex or fall prone (splat!). |
| ๐ก๏ธ |
Mage Armor magearmor |
magearmor |
1 |
run |
โ |
|
1 |
sorcerer, wizard |
+4 armor AC for the ENTIRE dungeon โ a FREE action (no turn cost), cast once. |
| ๐พ |
Magic Fang magicfang |
buff |
1 |
slot |
โ |
|
1 |
druid |
Bless your natural weapons โ +1 to hit and +1 damage for the rest of the room. |
| ๐ฎ |
Magic Missile magicmissile |
missile |
1 |
slot |
โ |
|
1 |
sorcerer, wizard |
Unerring darts of force โ 1 dart +1 per 2 levels (max 5), 1d4+1 each, auto-hit. |
| ๐ฆด |
Ray of Enfeeblement rayenfeeble |
save_debuff |
1 |
slot |
fort |
|
1 |
sorcerer, wizard |
A black ray saps a foe's strength โ Fortitude save or its blows weaken (โ2 to hit and damage). |
| ๐ก๏ธ |
Shield shield |
buff |
1 |
room |
โ |
|
1 |
magus, sorcerer, wizard |
A wall of force โ +4 shield AC for the rest of the room. |
| ๐ก๏ธ |
Shield of Faith shieldoffaith |
buff |
1 |
slot |
โ |
|
1 |
cleric, inquisitor, oracle, paladin |
+2 deflection AC to an ally (the one with the LOWEST AC) for the rest of the room. |
| โก |
Shocking Grasp shockinggrasp |
touch |
1 |
slot |
โ |
leveld6 (cap 5) electricity |
1 |
druid, sorcerer, wizard |
A charged touch โ ranged touch attack (level d6, cap 5d6 electricity). |
| ๐ค |
Sleep sleep |
sleep |
1 |
slot |
will |
|
ร3 |
bard, inquisitor, sorcerer, wizard |
Up to 3 weaker foes must save or fall asleep โ helpless, losing turns until struck. |
| โ ๏ธ |
Summon Undead I summonundead1 |
summon |
1 |
slot |
โ |
|
1 |
wizard |
Tear ONE lesser undead (CR โ
โ1) from the grave to fight for the party for a few rounds. (Doesn't block clearing the room; foes CAN turn on it โ it soaks.) |
| ๐ป |
Vanish vanish |
invisible |
1 |
slot |
โ |
|
1 |
bard, magus |
A touched ally vanishes from sight โ enemies can't target them until they attack (a brief bard's Vanish). |
| ๐ข |
Acid Arrow aciddart |
touch |
2 |
slot |
โ |
halfleveld6 (cap 5) acid |
1 |
sorcerer, wizard |
A bolt of acid โ ranged touch for ยฝlevel d6, and it KEEPS BURNING for ยฝlevel d6 more each of the foe's turns (1 round per 3 caster levels). |
| ๐ณ |
Barkskin barkskin |
buff |
2 |
slot |
โ |
|
1 |
druid |
Bark-tough hide โ +3 natural-armor AC to an ally for the rest of the room. |
| ๐ป |
Bear's Endurance bearsendurance |
buff |
2 |
slot |
โ |
|
1 |
bard, cleric, druid, oracle |
Bear-hardy โ one ally gains temporary HP (+2 per level, from +4 Con) for the rest of the room. |
| ๐จ |
Bladed Dash bladeddash |
bladeddash |
2 |
room |
โ |
|
1 |
magus |
Dash through the fray with a single deadly cut โ strike one foe, then you become UNTARGETABLE (no attack, buff, or heal can reach you) until your next turn. |
| ๐ |
Blindness blindness |
save_debuff |
2 |
slot |
fort |
|
1 |
bard, cleric, sorcerer, wizard |
Fortitude save or STRUCK BLIND โ โ4 to hit and denied its Dex (easier to hit, Sneak-Attackable) for caster-level rounds. |
| ๐ช |
Bull's Strength bullsstrength |
buff |
2 |
slot |
โ |
|
1 |
antipaladin, bard, cleric, druid, inquisitor, oracle, paladin |
One martial ally gets +2 to hit and +2 melee damage for the rest of the room. (2nd-level antipaladin spell, level 7.) |
| ๐ |
Cat's Grace catsgrace |
buff |
2 |
slot |
โ |
|
1 |
bard, druid, sorcerer |
Feline-quick โ one ally gets +2 AC and +1 ranged to-hit (Dex) for the rest of the room. |
| ๐ |
Cure Moderate Wounds curemoderate |
heal |
2 |
slot |
โ |
|
1 |
bard, cleric, druid, inquisitor, oracle |
Heal the most-hurt ally โ 2d8 + caster level (max +10). |
| ๐ |
Darkness darkness |
darkness |
2 |
slot |
โ |
|
1 |
oracle, sorcerer, wizard |
Shroud a RANDOM 1d4+1 foes in magical darkness โ they CANNOT attack and CANNOT be attacked for 2 rounds. |
| ๐ซ |
Daze Monster dazemonster |
save_debuff |
2 |
slot |
will |
|
1 |
bard, sorcerer, wizard |
Will save or DAZED โ the creature loses its next turn outright. Cheap, reliable turn-denial. |
| ๐ซ |
False Life falselife |
buff |
2 |
slot |
โ |
|
1 |
sorcerer, wizard |
Necromantic vigor โ the caster gains temporary HP (+1 per level) for the rest of the room. |
| ๐ก๏ธ |
Flame Blade flameblade |
touch |
2 |
slot |
โ |
halfleveld8 (cap 10) fire |
1 |
druid |
A scimitar of pure fire โ a touch attack for ยฝlevel d8 FIRE (max 10d8). |
| โจ |
Glitterdust glitterdust |
glitterdust |
2 |
slot |
will |
|
1 |
bard, magus, sorcerer, wizard |
A burst of clinging gold dust โ a RANDOM 1d4 foes must make a Will save or be BLINDED: โ4 to hit and denied their Dex (easier to hit, Sneak-Attackable) for a few rounds. |
| ๐ช๏ธ |
Gust of Wind gustofwind |
grease |
2 |
slot |
fort |
|
1d3 |
sorcerer |
A roaring gale blasts a RANDOM 1d3 foes โ Fort save or be knocked prone. |
| ๐ |
Hideous Laughter hideouslaughter |
save_debuff |
2 |
slot |
will |
|
1 |
bard |
A foe collapses in helpless laughter โ Will save or HELD (helpless, Sneak-Attackable). Each turn it may re-save to recover, but the attempt costs its turn. Humanoids only (PF1). |
| ๐๏ธ |
Hold Person holdperson |
save_debuff |
2 |
slot |
will |
|
1 |
cleric, inquisitor, oracle, sorcerer, wizard |
A HUMANOID foe must save or be HELD (helpless). Each turn it may re-save to break free โ the attempt costs its turn. Humanoids only (PF1). |
| ๐ป |
Invisibility invisibility |
invisible |
2 |
slot |
โ |
|
1 |
oracle, wizard |
Vanish from sight โ enemies can't target you until you attack. |
| ๐ช |
Mirror Image mirrorimage |
mirrorimage |
2 |
room |
โ |
|
1 |
magus, oracle |
Conjure shimmering duplicates (1d4 + 1 per 3 levels, max 8) โ each enemy attack that would hit you instead destroys an image, until they are all gone. Lasts the room. |
| ๐ก๏ธ |
Protection from Evil (Communal) protevil |
buff |
2 |
slot |
โ |
|
1 |
cleric, inquisitor, oracle, sorcerer, wizard |
Ward the whole party โ +2 AC and +2 to all saves for EVERY ally, for the rest of the room. |
| ๐ฉน |
Remove Paralysis removeparalysis |
cleanse |
2 |
slot |
โ |
|
1 |
druid |
Free an ally from paralysis or slow โ ANY source, even a ghoulโs touch (PF1). |
| โ๏ธ |
Scorching Ray scorchingray |
rays |
2 |
room |
โ |
4d6 fire |
1 |
magus, oracle, sorcerer, wizard |
A searing ray (4d6 fire) โ SPLITS into 2 rays at caster level 7, 3 at 11; each rolls to hit. |
| ๐ |
See Invisibility seeinvisibility |
buff |
2 |
slot |
โ |
|
1 |
bard, inquisitor, magus, sorcerer, wizard |
Your eyes catch the unseen โ you can find, target and strike INVISIBLE foes with no concealment miss. (It does NOT pierce mirror images or a displaced blur โ that needs True Seeing.) Lasts the room. |
| ๐ |
Sound Burst soundburst |
aoe |
2 |
slot |
fort |
1d8 sonic |
ร3 |
bard |
A concussive blast of sound โ 1d8 sonic to up to 3 foes, Fort for half. |
| ๐ก๏ธ |
Spiritual Weapon spiritweapon |
spiritweapon |
2 |
slot |
โ |
|
1 |
cleric, inquisitor, oracle |
Conjure a force-weapon shaped like your own over a foe โ it strikes that foe on EACH of your turns (with your buffs, feats & Haste) for 1 round per 2 caster levels, while you do other things. |
| โ ๏ธ |
Summon Undead II summonundead2 |
summon |
2 |
slot |
โ |
|
1 |
wizard |
Raise 1d3 lesser undead (CR โ
โ1) to fight for the party for a few rounds. |
| ๐ฉ๏ธ |
Call Lightning calllightning |
aoe |
3 |
slot |
reflex |
halfleveld6 (cap 5) electricity |
ร2 |
druid |
A bolt from the storm strikes 2 foes โ Reflex for half (ยฝlevel d6). |
| ๐ |
Cure Serious Wounds cureserious |
heal |
3 |
slot |
โ |
|
1 |
cleric, inquisitor, oracle |
Heal the most-hurt ally โ 3d8 + caster level (max +15). Once per room. |
| ๐๏ธ |
Darkvision (Communal) darkvisioncomm |
buff |
3 |
slot |
โ |
|
1 |
oracle |
The whole party sees through magical darkness โ shrouded foes can be TARGETED again (they still stumble, losing their turns). Lasts the room. |
| ๐ |
Dispel Magic dispelmagic |
cleanse |
3 |
slot |
โ |
|
1 |
bard, cleric, druid, inquisitor, magus, oracle, sorcerer, wizard |
End hostile SPELL effects on an ally (hold, slow, magical blindness) โ or strip a buff off a foe. Physical grapple/stun/sickness are beyond it (PF1). |
| ๐ซ๏ธ |
Displacement displacement |
buff |
3 |
slot |
โ |
|
1 |
inquisitor, magus, oracle |
Your form blurs and slips aside โ 50% of attacks that would hit you MISS instead, for the rest of the room. |
| ๐ฅ |
Fireball fireball |
aoe |
3 |
slot |
reflex |
leveld6 (cap 10) fire |
ร6 |
oracle, sorcerer, wizard |
A roaring blast that engulfs a RANDOM 1d6 enemies โ Reflex for half (level d6). |
| ๐ชฝ |
Fly fly |
buff |
3 |
room |
โ |
|
1 |
magus, sorcerer, wizard |
Take to the air, or send an ALLY aloft (Fly is a touch spell โ Josh). Grounded foes cannot reach the flyer, and the flyer CAN close with airborne enemies โ cast it on Freya or J'Mal to send them up after the flying angels. Lasts the room. |
| ๐ |
Force Punch forcepunch |
forcepush |
3 |
room |
โ |
|
1 |
magus, wizard |
A fist of pure force SLAMS a foe backward โ every melee ally who can act gets a FREE attack against it as it reels. You forgo your own strike. |
| ๐ |
Good Hope goodhope |
buff |
3 |
slot |
โ |
|
1 |
bard |
Fill the party with hope โ all allies get +2 to hit, damage, and saves for the rest of the room. |
| ๐ก๏ธ |
Greater Magic Weapon greatermagicweapon |
buff |
3 |
slot |
โ |
|
1 |
cleric, oracle |
Bless the party's weapons โ +1 enhancement per 4 caster levels (max +5): +N to hit and +N damage for EVERY ally, for the rest of the room. |
| ๐จ |
Haste haste |
haste |
3 |
slot |
โ |
|
1 |
bard, magus, oracle, sorcerer, wizard |
The whole party blurs with speed โ an EXTRA attack each turn for 1 turn per 5 caster levels. |
| ๐ฆธ |
Heroism heroism |
buff |
3 |
slot |
โ |
|
1 |
bard |
One ally becomes heroic โ +2 to hit and +2 to saves for the rest of the room. |
| ๐ฆ |
Invisibility Purge invisibilitypurge |
invispurge |
3 |
slot |
โ |
|
1 |
cleric, inquisitor |
A blaze of revealing light that does NOT DISCRIMINATE โ EVERY invisible creature in the room is dragged into view, YOUR OWN ALLIES INCLUDED, and nothing on either side can turn invisible again this room. Purge while your rogue lies in wait and you burn him too. (It does not touch mirror image or displacement โ that needs True Seeing.) |
| โก |
Lightning Bolt lightningbolt |
aoe |
3 |
slot |
reflex |
leveld6 (cap 10) electricity |
ร2 |
druid, sorcerer, wizard |
A bolt skewering 2 foes โ Reflex for half (level d6). |
| ๐ฅ |
Magic Vestment magicvestment |
buff |
3 |
slot |
โ |
|
1 |
cleric, inquisitor |
An ally's armor drinks in enchantment โ +3 AC for the rest of the room. |
| ๐ฟ |
Prayer prayer |
buff |
3 |
slot |
โ |
|
1 |
cleric, inquisitor, oracle, paladin |
Fills the whole battlefield: ALL allies +1 to hit, damage & saves; ALL enemies โ1, for the rest of the room. (Only one is ever needed.) |
| ๐ |
Searing Light searinglight |
touch |
3 |
slot |
โ |
halfleveld8 (cap 5) holy |
1 |
cleric, inquisitor, oracle |
A ray of divine light โ ranged touch. 1d8 per 2 levels (max 5d8); UNDEAD take 1d6 per level (max 10d6), and light-vulnerable undead (vampires) 1d8 per level (max 10d8); a construct/object takes only 1d6 per 2 levels (max 5d6). (PF1) |
| ๐จ๏ธ |
Sleet Storm sleetstorm |
grease |
3 |
slot |
reflex |
|
2d4 |
druid, wizard |
Driving ice sheets the ground โ a RANDOM 2d4 foes save Reflex or slip PRONE. |
| ๐ |
Slow slow |
slow |
3 |
slot |
will |
|
ร8 |
bard, oracle, sorcerer, wizard |
Time drags for a RANDOM 2d4 foes โ Will save or be SLOWED (acts only every other turn, easier to hit). |
| ๐คข |
Stinking Cloud stinkingcloud |
save_debuff |
3 |
slot |
fort |
|
1 |
sorcerer, wizard |
A choking miasma envelops one foe โ Fortitude save or NAUSEATED: retching, losing turns while it lingers. |
| ๐ |
Summon Devil I summondevil1 |
summon |
3 |
slot |
โ |
|
1 |
cleric |
Seal an infernal pact โ 1d3 IMPS (CR 2) march up from Hell to fight for the party for a few rounds. (They soak hits; foes CAN turn on them.) |
| โ ๏ธ |
Summon Undead III summonundead3 |
summon |
3 |
slot |
โ |
|
1 |
wizard |
Raise 1d4+1 lesser undead (CR โ
โ1) โ a shambling horde โ to fight for the party for a few rounds. |
| ๐ฉธ |
Vampiric Touch vampirictouch |
touch |
3 |
slot |
โ |
halfleveld6 (cap 10) negative |
1 |
antipaladin, magus |
A draining melee touch โ ยฝ level d6 negative (cap 10d6); you HEAL the energy dealt. (3rd-level antipaladin spell, level 10.) |
| ๐ค๏ธ |
Air Walk airwalk |
buff |
4 |
slot |
โ |
|
1 |
cleric, druid |
One ally treads the air itself โ airborne for the room: grounded foes can't reach them, and they CAN close with flyers. The divine answer to Fly. |
| ๐ฆ |
Black Tentacles blacktentacles |
blacktentacles |
4 |
slot |
โ |
|
1 |
sorcerer, wizard |
Writhing tentacles erupt across the room โ EACH ROUND they grapple a random 1d4+1 foes (CMB vs CMD); the grappled are helpless until they tear free. Lasts the room. |
| ๐จ |
Blessing of Fervor blessingoffervor |
haste |
4 |
slot |
โ |
|
1 |
cleric, inquisitor, oracle, paladin |
The party surges with fervor โ an EXTRA attack each turn for 1 turn per 5 levels (like Haste). |
| ๐ |
Cure Critical Wounds curecritical |
heal |
4 |
slot |
โ |
|
1 |
cleric, inquisitor, oracle |
Heal the most-hurt ally โ 4d8 + caster level (max +20). Once per room. |
| ๐ |
Dimension Door dimensiondoor |
tpstrike |
4 |
room |
โ |
|
1 |
magus, sorcerer, wizard |
Fold space around a melee ally: UNTOUCHABLE until your next turn, and their next strike reaches ANY foe (even flyers) with a FULL attack. |
| โก |
Divine Power divinepower |
buff |
4 |
slot |
โ |
|
1 |
cleric, inquisitor |
The caster channels their god's might โ +4 to hit, +4 damage and +1 temporary HP per level for the rest of the room. The battle-cleric switch. |
| ๐ช๏ธ |
Elemental Body elementalbody |
buff |
4 |
room |
โ |
|
1 |
magus |
Become a being of raw element โ IMMUNE to critical hits and to paralysis, stun, sickening & blinding, for the rest of the room. |
| ๐ฅ |
Empowered Scorching Ray scorch_emp |
rays |
4 |
slot |
โ |
4d6 fire |
1 |
wizard |
Scorching Ray in a 4th-level slot โ ร1.5 fire on every ray. |
| ๐ฉธ |
Enervation enervation |
touch |
4 |
slot |
โ |
halfleveld4 (cap 8) negative |
1 |
wizard |
A black ray of soul-draining negative energy โ ranged touch, ยฝlevel d4 (max 8d4); the grave saps the living. No effect on undead. |
| ๐ฅ |
Fire Shield fireshield |
buff |
4 |
room |
โ |
|
1 |
magus, oracle |
Wreathe yourself in flame โ any foe that hits you in melee is scorched for 1d6 + level fire. Lasts the room. |
| ๐๏ธ |
Freedom of Movement freedommove |
freedommove |
4 |
slot |
โ |
|
1 |
cleric, inquisitor |
Nothing can bind the target: grapples, chain-hooks and holds simply slip off โ one impediment shrugged per round of freedom (caster-level rounds this room). Casting it on a grappled ally frees them at once. THE counter to grapple rooms (the Gearsman Scrapers). |
| ๐ |
Holy Smite holysmite |
aoe |
4 |
slot |
will |
halfleveld8 (cap 5) holy |
ร2 |
cleric, inquisitor, oracle |
Searing light scourges 2 foes โ Will for half (ยฝlevel d8). |
| ๐ง |
Ice Storm icestorm |
aoe |
4 |
slot |
reflex |
5d6 cold |
ร4 |
druid, sorcerer, wizard |
Fist-sized hail hammers up to 4 foes โ 5d6 COLD, Reflex for half. |
| ๐ฉธ |
Infernal Healing, Greater infernalhealgreater |
infernalheal |
4 |
slot |
โ |
|
1 |
sorcerer, wizard |
Diabolic ichor knits the ally with the LEAST HP (or the caster, if everyone is at full health) โ fast healing 4 (heals 4 HP at the start of each of their turns) for the rest of the room. |
| ๐ฅ |
Intensified Fireball fireball_int |
aoe |
4 |
slot |
reflex |
leveld6 (cap 10) fire |
ร6 |
wizard |
Fireball in a 4th-level slot โ the damage cap climbs +5 dice (level d6 to 15, Reflex half). |
| ๐ซฅ |
Invisibility, Greater invisgreater |
invisible |
4 |
slot |
โ |
|
1 |
inquisitor, oracle, sorcerer, wizard |
Total concealment for the whole fight โ you STAY invisible even when you attack. Cast it on a rogue ally and they Sneak Attack every foe that cannot see them. |
| ๐ฅ |
Protection from Fire protectfire |
buff |
4 |
slot |
โ |
|
1 |
cleric, oracle |
Ward the whole party against FIRE โ each ally gains a ward that ABSORBS the next 12 fire damage per caster level (max 120), soaked before it burns, until spent. (PF1 Protection from Energy โ cast it when fiery foes loom.) |
| ๐ฑ |
Reincarnate reincarnate |
revive |
4 |
slot |
โ |
|
1 |
druid |
Grow a SLAIN ally a new body โ their soul returns as a DIFFERENT hero (random, from those not at the table or in the dungeon), at full health. |
| ๐ฌ๏ธ |
River of Wind riverofwind |
grease |
4 |
slot |
fort |
|
3d4 |
druid, sorcerer, wizard |
A roaring torrent of air bowls over a RANDOM 3d4 foes โ Fortitude save or be knocked prone. |
| ๐ข |
Shout shout |
aoe |
4 |
slot |
fort |
5d6 sonic |
ร3 |
bard, sorcerer, wizard |
A devastating sonic BOOM staggers up to 3 foes โ 5d6 SONIC, Fortitude for half. |
| ๐ชจ |
Stoneskin stoneskin |
buff |
4 |
room |
โ |
|
1 |
magus, sorcerer, wizard |
An ally's skin turns to stone โ DR 10 against physical blows (melee/claws/chains) for the rest of the room. |
| ๐ |
Summon Devil II summondevil2 |
summon |
4 |
slot |
โ |
|
1 |
cleric |
Call up 1d4+1 lesser devils (imps / accusers, CR 2โ3) to fight for the party for a few rounds. |
| โ ๏ธ |
Summon Undead IV summonundead4 |
summon |
4 |
slot |
โ |
|
1 |
wizard |
Raise 1d4+1 SKELETAL CHAMPIONS (CR 2) to fight for the party for a few rounds. |
| โ ๏ธ |
Unholy Blight unholyblight |
aoe |
4 |
slot |
will |
halfleveld8 (cap 5) unholy |
ร2 |
cleric, inquisitor |
A cold cloud of evil sears 2 foes โ Will for half (ยฝlevel d8). The dark mirror of Holy Smite; it bites hardest against the Heavenly Host. |
| ๐ช |
Banishment banishment |
savedie |
5 |
slot |
will |
|
1 |
inquisitor |
Hurl an OUTSIDER back to its home plane โ Will save or GONE; a made save still wracks it. Only works on outsiders (demons, devils, fiends). |
| ๐ฌ๏ธ |
Breath of Life breathoflife |
revive |
5 |
slot |
โ |
|
1 |
cleric, oracle |
Snatch a DYING ally back โ revive & heal them 5d8 + caster level (max +25). |
| โ๏ธ |
Call Lightning Storm callstorm |
aoe |
5 |
slot |
reflex |
leveld6 (cap 15) electricity |
ร3 |
druid |
The sky itself opens โ bolts hammer up to 3 foes for level d6 ELECTRICITY (max 15d6), Reflex for half. |
| โ ๏ธ |
Cloudkill cloudkill |
aoe |
5 |
slot |
fort |
leveld4 (cap 10) poison |
ร8 |
sorcerer, wizard |
A roiling bank of poison gas engulfs a RANDOM 3d4 foes โ Fortitude for half (level d4 poison). |
| ๐ฅถ |
Cone of Cold coneofcold |
aoe |
5 |
slot |
reflex |
leveld6 (cap 15) cold |
1 |
sorcerer, wizard |
A blast of frost engulfs 2+1d3 foes โ Reflex for half (level d6). |
| ๐ก๏ธ |
Dimensional Blade dimensionalblade |
dimensionalblade |
5 |
room |
โ |
|
1 |
magus |
Fold your weapon a half-step out of phase โ a FREE action: your strikes resolve as TOUCH attacks (ignoring armor & natural armor) for 1 round. |
| ๐ซ |
Dominate Person dominateperson |
dominate |
5 |
slot |
will |
|
1 |
bard |
Seize a foe's mind โ Will save or it FIGHTS FOR YOU, savaging its own allies each turn (it re-saves each turn; breaks if you fall). No effect on the mindless. |
| ๐ฅ |
Empowered Fireball fireball_emp |
aoe |
5 |
slot |
reflex |
leveld6 (cap 10) fire |
ร6 |
wizard |
Fireball in a 5th-level slot โ ร1.5 damage (Reflex half). |
| ๐ |
Fire Snake firesnake |
aoe |
5 |
slot |
reflex |
leveld6 (cap 15) fire |
ร4 |
druid, oracle, sorcerer, wizard |
A serpent of flame weaves through up to 4 foes โ 1d6 fire per caster level (max 15d6), Reflex for half. |
| ๐ฅ |
Flame Strike flamestrike |
aoe |
5 |
slot |
reflex |
leveld6 (cap 15) fire |
ร4 |
cleric |
A column of divine fire scours up to 4 foes โ 1d6 per caster level (max 15d6), Reflex for half. |
| ๐ฆธ |
Greater Heroism heroismgreater |
buff |
5 |
slot |
โ |
|
1 |
bard |
One ally becomes a LEGEND โ +4 to hit and +4 to saves for the rest of the room. |
| ๐๏ธ |
Overland Flight overlandflight |
overlandflight |
5 |
run |
โ |
|
1 |
magus, sorcerer, wizard |
Soar for the REST OF THE DUNGEON โ grounded foes cannot reach you, and you can still cast on the wing. A FREE action, cast once per dungeon (like Mage Armor). |
| โก |
Quickened Magic Missile magicmissile_quick |
missile |
5 |
slot |
โ |
|
1 |
wizard |
Magic Missile crammed into a 5th-level slot โ a SWIFT action: the darts fly unerringly and you STILL cast or act this turn. Once per room. (Needs 5th-level slots โ wizard 9.) |
| โฐ๏ธ |
Raise Dead raisedead |
revive |
5 |
slot |
โ |
|
1 |
cleric, oracle |
Call a SLAIN ally back into the run, restored to half health. |
| ๐ช |
Righteous Might righteousmight |
buff |
5 |
slot |
โ |
|
1 |
cleric, inquisitor |
The caster swells into a giant of the faith โ +2 to hit, +4 damage, +2 AC for the rest of the room. |
| โ ๏ธ |
Slay Living slayliving |
savedie |
5 |
slot |
fort |
|
1 |
cleric, wizard |
A death-touch stops one living heart (no effect on undead/constructs) โ Fortitude save or DIE; a made save still takes heavy damage. |
| ๐ชจ |
Stoneskin (Communal) stoneskincomm |
buff |
5 |
slot |
โ |
|
1 |
sorcerer, wizard |
The WHOLE party's skin turns to stone โ DR 10 vs physical blows for every ally, for the rest of the room. |
| ๐ซ |
Suffocation suffocation |
savedie |
5 |
slot |
fort |
|
1 |
sorcerer, wizard |
Rip the air from one creature's lungs (no effect on undead/constructs) โ Fortitude save or DIE; a made save still takes heavy damage. |
| ๐ |
Summon Devil III summondevil3 |
summon |
5 |
slot |
โ |
|
1 |
cleric |
Call up 1d4+1 ACCUSER DEVILS (CR 3) โ spying, hexing fiends โ to fight for the party for a few rounds. |
| โ ๏ธ |
Summon Undead V summonundead5 |
summon |
5 |
slot |
โ |
|
1 |
wizard |
Raise 1d4+1 CR-3 undead (wight / shadow / fire skeleton) to fight for the party for a few rounds. |
| โจ |
Teleport teleport |
tpstrike |
5 |
slot |
โ |
|
1 |
sorcerer, wizard |
Blink a melee ally across the battlefield: UNTOUCHABLE until your next turn, and their next strike reaches ANY foe with a FULL attack. |
| ๐ช๏ธ |
Blade Barrier bladebarrier |
aoe |
6 |
slot |
reflex |
leveld6 (cap 15) |
ร4 |
cleric |
A whirling wall of blades slices through up to 4 foes โ 1d6 per caster level (max 15d6), Reflex for half. |
| โก |
Chain Lightning chainlightning |
aoe |
6 |
slot |
reflex |
leveld6 (cap 15) electricity |
ร10 |
druid, magus, sorcerer, wizard |
A bolt forks from foe to foe โ 4 + 1d6 enemies (5โ10), Reflex for half (level d6, cap 15d6). |
| โข๏ธ |
Disintegrate disintegrate |
disintegrate |
6 |
room |
fort |
leveld6 (cap 20) force |
1 |
magus, sorcerer, wizard |
A thin green ray โ ranged touch attack, then 2d6 per caster level (max 40d6). Fort partial: a made save still takes 5d6. Reduced to 0 HP โ disintegrated to dust. |
| ๐ |
Dispel Magic, Greater dispelmagicgreater |
cleanse |
6 |
slot |
โ |
|
1 |
inquisitor, magus |
A sweeping unweaving โ end ALL hostile SPELL effects on an ally (hold, slow, magical blindness), or tear every buff off a foe. Physical conditions stay (PF1). |
| ๐ง |
Freezing Sphere freezingsphere |
aoe |
6 |
slot |
reflex |
leveld6 (cap 15) cold |
ร6 |
sorcerer, wizard |
A globe of absolute cold detonates among up to 6 foes โ 1d6 per caster level (max 15d6), Reflex for half. |
| ๐ |
Heal healspell |
heal |
6 |
slot |
โ |
|
1 |
cleric |
A torrent of positive energy knits the most-hurt ally โ 15d8 + caster level (max +25). |
| ๐ชจ |
Iron Skin ironskin |
buff |
6 |
slot |
โ |
|
1 |
druid |
An ally's skin turns to iron โ DR 10 against physical blows for the rest of the room. |
| ๐ฃ๏ธ |
Mass Suggestion masssuggestion |
masscharm |
6 |
slot |
will |
|
ร3 |
bard |
Up to 3 foes, Will save or CHARMED โ they stop attacking the party; a hit snaps each out. No effect on the mindless. |
| ๐ |
Summon Devil IV summondevil4 |
summon |
6 |
slot |
โ |
|
1 |
cleric |
Call up an ERINYES (CR 8) โ a fallen-angel archer โ to fight for the party for a few rounds. |
| โ ๏ธ |
Summon Undead VI summonundead6 |
summon |
6 |
slot |
โ |
|
1 |
wizard |
Raise 1d4+1 CR-4/5 undead (vampire spawn / fungal dead) to fight for the party for a few rounds. |
| ๐๏ธ |
True Seeing trueseeing |
buff |
6 |
room |
โ |
|
1 |
magus |
Your eyes pierce all deception โ see through darkness, ignore illusions, and strike the invisible. Lasts the room. |
| ๐ฅ |
Delayed Blast Fireball delayedfireball |
aoe |
7 |
slot |
reflex |
leveld6 (cap 20) fire |
ร8 |
sorcerer, wizard |
A roiling fireball engulfs up to 8 foes โ 1d6 fire per caster level (max 20d6), Reflex for half. |
| ๐ |
Finger of Death fingerofdeath |
savedie |
7 |
slot |
fort |
|
1 |
sorcerer, wizard |
A word of death stops one heart (no effect on undead/constructs) โ Fortitude save or DIE; a made save still takes heavy negative damage. |
| ๐ |
Prismatic Spray prismaticspray |
prismatic |
7 |
slot |
โ |
leveld6 (cap 12) |
ร6 |
sorcerer, wizard |
A fan of clashing rays โ every foe struck takes a RANDOM element for level d6 (Reflex half, max 12d6), and a violet ray (1-in-8) UNMAKES the living outright on a failed Fortitude save. |
| โจ |
Resurrection resurrection |
revive |
7 |
slot |
โ |
|
1 |
cleric, oracle |
Fully resurrect a SLAIN ally โ back in the run at FULL health. |
| ๐ |
Summon Devil V summondevil5 |
summon |
7 |
slot |
โ |
|
1 |
cleric |
Call up a BONE DEVIL (CR 9) โ a skeletal osyluth โ to fight for the party for a few rounds. |
| โ ๏ธ |
Summon Undead VII summonundead7 |
summon |
7 |
slot |
โ |
|
1 |
wizard |
Raise 1d4+1 CR-5/6 undead (fungal dead / skeletal ogre) to fight for the party for a few rounds. |
| ๐ |
Waves of Exhaustion waveexhaustion |
exhaust |
7 |
slot |
โ |
|
ร6 |
sorcerer, wizard |
A wave of crushing fatigue โ up to 6 LIVING foes are EXHAUSTED, NO save (one action a turn, โ1 hit, โ1 AC). Undead and constructs are untouched. |
| ๐ |
Fire Storm firestorm |
aoe |
8 |
slot |
reflex |
leveld6 (cap 20) fire |
ร6 |
cleric, druid |
Sheets of divine flame roar over up to 6 foes โ 1d6 per caster level (max 20d6), Reflex for half. |
| ๐ฅ |
Horrid Wilting horridwilting |
aoe |
8 |
slot |
fort |
leveld6 (cap 20) negative |
ร10 |
sorcerer, wizard |
Moisture is ripped from up to 10 foes โ 1d6 per caster level (max 20d6), Fortitude for half. |
| ๐ฅถ |
Maximized Cone of Cold cone_max |
aoe |
8 |
slot |
reflex |
leveld6 (cap 15) cold |
1 |
wizard |
Cone of Cold in an 8th-level slot โ every die maxed (Reflex half). |
| โ๏ธ |
Polar Ray polarray |
touch |
8 |
slot |
โ |
leveld6 (cap 25) cold |
1 |
sorcerer, wizard |
A lance of utter cold โ ranged touch, 1d6 per caster level (max 25d6). |
| ๐ |
Summon Devil VI summondevil6 |
summon |
8 |
slot |
โ |
|
1 |
cleric |
Call up 1d3 greater devils (barbed / bomb devils, CR 11) to fight for the party for a few rounds. |
| โ ๏ธ |
Summon Undead VIII summonundead8 |
summon |
8 |
slot |
โ |
|
1 |
wizard |
Raise 1d4+1 FUNGAL ORACLES (CR 7) to fight for the party for a few rounds. |
| โ๏ธ |
Sunburst sunburst |
aoe |
8 |
slot |
reflex |
leveld6 (cap 12) |
ร6 |
druid, sorcerer, wizard |
A globe of blazing daylight โ up to 6 foes take level d6 (max 12d6, Reflex half); a failed save also BLINDS for 3 rounds. |
| ๐ |
Dominate Monster dominatemonster |
dominate |
9 |
slot |
will |
|
1 |
sorcerer, wizard |
Seize ANY creature's mind โ Will save or it FIGHTS FOR YOU, savaging its own allies each turn (re-saves each turn; breaks if you fall). No effect on the mindless. |
| ๐ณ๏ธ |
Implosion implosion |
savedie |
9 |
slot |
fort |
|
1 |
cleric |
A creature's body collapses in on itself (no effect on undead/constructs) โ Fortitude save or DIE; a made save still takes heavy damage. |
| ๐ |
Mass Heal massheal |
heal |
9 |
slot |
โ |
|
1 |
cleric |
A tidal wave of positive energy โ the WHOLE party heals 15d8 + caster level (max +25). |
| โข๏ธ |
Maximized Disintegrate disint_max |
disintegrate |
9 |
slot |
fort |
leveld6 (cap 20) force |
1 |
wizard |
Disintegrate in a 9th-level slot โ every die maxed on a hit. |
| โ๏ธ |
Meteor Swarm meteorswarm |
aoe |
9 |
slot |
reflex |
leveld6 (cap 24) fire |
ร12 |
sorcerer, wizard |
Four blazing meteors scatter the room โ up to 12 foes, 1d6 fire per caster level (max 24d6), Reflex for half. |
| ๐ฉ๏ธ |
Storm of Vengeance stormofvengeance |
aoe |
9 |
slot |
reflex |
leveld6 (cap 20) electricity |
ร6 |
druid |
A black tempest of hail and lightning batters up to 6 foes โ 1d6 per caster level (max 20d6), Reflex for half. |
| ๐ |
Summon Devil VII summondevil7 |
summon |
9 |
slot |
โ |
|
1 |
cleric |
Seal the ultimate pact โ a HORNED DEVIL (CR 16), a cornugon champion of Hell, marches up to fight for the party for a few rounds. |
| โ ๏ธ |
Summon Undead IX summonundead9 |
summon |
9 |
slot |
โ |
|
1 |
wizard |
Raise 1d4+1 CR-8/9 undead (vampires / ghoul crusaders) โ an army of the dead โ to fight for the party for a few rounds. |
| ๐ฑ |
Wail of the Banshee wailbanshee |
savedie |
9 |
slot |
fort |
|
1 |
sorcerer, wizard |
A keening cry of death (no effect on undead/constructs) โ Fortitude save or DIE; a made save still takes heavy damage. |
| ๐ก๏ธ |
Attack attack |
attack |
โ |
|
โ |
|
1 |
antipaladin, barbarian, bard, bloodrager, cleric, druid, fighter, gunslinger, inquisitor, magus, monk, paladin, ranger, rogue, swashbuckler |
|
| ๐ก๏ธ |
Bane bane |
bane |
โ |
room |
โ |
|
1 |
inquisitor |
Declare a foe TYPE: SELECT an enemy, then click Bane (a FREE action โ 1 use per 5 levels per room). Your weapon turns bane against THAT creature type only โ +2 to hit and +2d6+2 damage vs it for the rest of the room. Re-declare (spends another use) to switch types. |
| ๐ป |
Bear Form bearform |
form |
โ |
room |
โ |
|
1 |
druid |
Become a DIRE BEAR โ a wall of muscle: claws + bite (3 attacks), +2 to hit, +4 damage, +3 natural-armor AC, and +2 HP per level. Lasts until you change back. |
| ๐ฒ |
Beast Mode beastmode |
form |
โ |
room |
โ |
|
1 |
druid |
Rissa becomes the BEAST OF LEPIDSTADT โ LARGE and monstrously strong: +3 to hit, +6 damage, +2 AC, +2 HP/level, DR 10/adamantine (like Stoneskin), and she can SWAT airborne foes out of the sky. Lasts until she changes back. |
| ๐ฅ |
Bloodline Surge bloodlinesurge |
buff |
โ |
room |
โ |
|
1 |
bloodrager |
A bloodrager's slow-won magic surges into his own frame โ +1 to hit, +3 damage, +2 AC for the rest of the room (self only; unlocks at level 4). Once per room. |
| ๐ช |
Bull Rush bullrush |
bullrush |
โ |
free |
โ |
|
1 |
antipaladin, barbarian, fighter, monk, paladin, ranger |
Shove a foe back โ an opposed maneuver (your CMB vs its CMD). On a success it's driven out of reach and loses its turn closing again; a hard shove (5+ over its CMD) slams it prone. No free attack โ you've pushed it away. |
| ๐ฏ |
Bullseye Shot bullseye |
bullseye |
โ |
free |
โ |
|
1 |
gunslinger, ranger |
A carefully aimed shot at +4 to hit. |
| ๐ |
Channel Negative channelneg |
channelneg |
โ |
room |
โ |
|
1 |
antipaladin |
Channel NEGATIVE energy โ mends the party's UNDEAD comrades (Tar Baphon, Vrood, Vesorianna, Farrus) for ยฝ level d6. Selective Channeling: the living take nothing; positive energy can't help these four, but this can. |
| ๐ |
Channel Positive channel |
heal |
โ |
room |
โ |
|
1 |
cleric, oracle, paladin |
Channel positive energy โ heal the whole party for ยฝlevel d6 (PF1e). 3 + WIS mod uses per room (PF1's 3 + CHA, keyed to Wisdom so clerics stay SAD). Selective Channeling (feat, taken early): the burst touches only whom you intend. |
| ๐ช |
Cleave cleave |
cleave |
โ |
free |
โ |
|
1 |
barbarian, bloodrager, fighter |
Hit your target and a second foe (โ2) โ every foe you DROP grants another swing, chaining until you stop felling them โ but you drop your guard (โ2 AC) this turn. |
| ๐ฏ |
Deadly Aim deadlyaim |
buff |
โ |
free |
โ |
|
1 |
antipaladin, barbarian, bard, bloodrager, cleric, druid, fighter, gunslinger, inquisitor, magus, monk, oracle, paladin, ranger, rogue, sorcerer, swashbuckler, wizard |
A FREE toggle โ the ranged Power Attack: with a bow, crossbow or firearm, trade โ2 to hit for heavy bonus damage every shot (scales with level). |
| ๐ฏ |
Detect Evil detectevil |
detectevil |
โ |
free |
โ |
|
1 |
paladin |
Bathe the room in revealing light (a FREE action โ no action cost) โ MARK every enemy as evil, so your Smite strikes ALL of them, even animals and constructs. Lasts the room. |
| ๐ |
Disarm disarm |
disarm |
โ |
free |
โ |
|
1 |
antipaladin, barbarian, fighter, monk, paladin, ranger, swashbuckler |
An opposed maneuver (your CMB vs its CMD) to knock a foe's weapon away. On a success it scrambles for its weapon (loses its next turn) and you land a free strike. (No effect on claws/fangs/fists โ nothing to drop.) |
| ๐ต |
Fascinate fascinate |
fascinate |
โ |
free |
โ |
|
ร3 |
bard |
Up to 3 foes stand fascinated and lose their turns โ until something hits them. |
| ๐ญ |
Feint feint |
feint |
โ |
free |
โ |
|
1 |
rogue, swashbuckler |
Bluff a foe flat-footed; on success, a free Sneak-Attack strike. (You also Sneak Attack any prone/sickened/paralyzed/flat-footed foe, and strike twice with daggers.) |
| ๐ก๏ธ |
Fight Defensively fightdefensively |
buff |
โ |
free |
โ |
|
1 |
antipaladin, barbarian, fighter, monk, paladin, ranger, rogue, swashbuckler |
A FREE toggle โ โ4 to all your attacks (and combat maneuvers) for a +2 dodge AC (+3 if you're acrobatic, e.g. a monk). Flip on or off without spending your turn. |
| ๐ฌ๏ธ |
Force Push forcepush |
forcepush |
โ |
room |
โ |
|
1 |
cleric |
Shove a foe with the Force Pike โ every melee ally who can act (not held, stunned, or asleep) gets a FREE attack against it. You forgo your own strike. 3ร per room. |
| ๐ช |
Forceful Strike forcefulstrike |
spellstrike |
โ |
room |
โ |
halfleveld6 (cap 5) force |
1 |
magus |
Channel FORCEFUL STRIKE โ +ยฝlevel d6 force and a BULL RUSH: the foe is shoved, provoking a free attack from one of your melee allies. |
| ๐ง |
Frigid Touch frigidtouch |
spellstrike |
โ |
room |
โ |
4d6 cold |
1 |
magus |
Channel FRIGID TOUCH โ +4d6 cold, and the foe is staggered (sickened). |
| ๐คผ |
Grapple grapple |
grapple |
โ |
free |
โ |
|
1 |
antipaladin, barbarian, fighter, monk, paladin, ranger |
Seize a foe โ an opposed maneuver (your CMB vs its CMD). On a success it's grappled and helpless, burning its turns struggling free (~2 rounds), and your grip crushes for a free strike. Can't grapple incorporeal foes. |
| ๐ฆ
|
Hawk Form hawkform |
form |
โ |
room |
โ |
|
1 |
druid |
Take to the sky โ FLY out of reach of grounded foes (they cannot hit you), with +1 to hit & AC. You can STILL cast your spells from the air. Lasts until you change back. |
| ๐ถ |
Inspire Courage inspire |
buff |
โ |
run |
โ |
|
1 |
bard |
Strike up a song โ you and all allies get +hit and damage for the ENTIRE dungeon (PF1 scaling: +1, +2 at level 5, +3 at 11, +4 at 17). |
| โ๏ธ |
Judgement: Destruction judg_destruction |
judgment |
โ |
free |
โ |
|
1 |
inquisitor |
JUDGEMENT (free to choose, only one active, lasts the whole room): +damage on your strikes. |
| ๐ |
Judgement: Healing judg_healing |
judgment |
โ |
free |
โ |
|
1 |
inquisitor |
JUDGEMENT (free to choose, only one active, lasts the room): regenerate HP each of your turns. |
| ๐ก๏ธ |
Judgement: Protection judg_protection |
judgment |
โ |
free |
โ |
|
1 |
inquisitor |
JUDGEMENT (free to choose, only one active, lasts the room): +AC against your foes. |
| โ๏ธ |
Polar Ray polarstrike |
spellstrike |
โ |
room |
โ |
leveld6 (cap 15) cold |
1 |
magus |
Channel POLAR RAY โ a lance of utter cold: +level d6 cold (cap 15d6). |
| ๐ฅ |
Power Attack powerattack |
buff |
โ |
free |
โ |
|
1 |
antipaladin, barbarian, bard, bloodrager, cleric, druid, fighter, gunslinger, inquisitor, magus, monk, oracle, paladin, ranger, rogue, sorcerer, swashbuckler, wizard |
A FREE toggle โ trade accuracy for power with a MELEE weapon: โ1 to hit per +4 BAB, +2 damage each (ร1.5 two-handed). Flip on or off without spending your turn. |
| ๐ฅ |
Produce Flame produceflame |
bolt |
โ |
|
โ |
1d6 fire |
1 |
oracle |
At-will ranged touch โ 1d6 + casting mod FIRE (iterates with BAB). |
| ๐ |
Promethean promethean |
form |
โ |
room |
โ |
|
1 |
druid |
Rissa unfurls into a MULTI-TENTACLED HORROR โ 15-ft reach (strikes flyers too), FOUR tentacle attacks, and every hit GRAPPLES the foe: helpless until it breaks free. Lasts until she changes back. |
| ๐ค |
Rage rage |
buff |
โ |
free |
โ |
|
1 |
barbarian, bloodrager |
Fly into a rage for the rest of the room (FREE action โ still attack this turn): +2 to hit & damage and +1 Will, but โ2 AC. |
| ๐ซ |
Rapid Shot rapidshot |
rapidshot |
โ |
free |
โ |
|
1 |
gunslinger, ranger |
Fire 2 shots this turn โ each at โ2 to hit. (Needs a repeating firearm โ NOT a bolt-action rifle.) |
| โ๏ธ |
Ray of Frost rayoffrost |
bolt |
โ |
|
โ |
1d6 cold |
1 |
sorcerer, theurge, wizard |
At-will ranged touch โ 1d6 + casting mod COLD (iterates with BAB). |
| โก |
Shocking Grasp spellstrike |
spellstrike |
โ |
room |
โ |
leveld6 (cap 5) electricity |
1 |
magus |
Channel SHOCKING GRASP through the hit โ +level d6 electricity (cap 5d6; your Intensify/Empower/Maximize feats push it higher automatically). |
| โ๏ธ |
Smite Evil smite |
smite |
โ |
room |
โ |
|
1 |
paladin |
A FREE action (no action cost): your strikes smite EVIL foes this room โ +to-hit and +double your level to damage, but ONLY vs creatures of evil alignment. Use Detect Evil first to mark neutral foes (animals, constructs). Once per 5 levels per room. |
| ๐ |
Stunning Fist stunningfist |
stunfist |
โ |
room |
โ |
|
1 |
monk |
Once per room: a precise strike โ your normal attack, and on a hit the foe must save (Fort, DC 10 + ยฝ level + WIS) or be STUNNED and lose its next turn. |
| ๐ข |
Taunt taunt |
taunt |
โ |
room |
will |
|
1 |
barbarian, bloodrager |
A furious challenge โ EVERY enemy must make a Will save or be forced to attack YOU on its next turn (drawing fire off your allies). Once per room. |
| ๐ฏ |
Tiger Form tigerform |
form |
โ |
room |
โ |
|
1 |
druid |
Become a DIRE TIGER โ pounce on prey with claws + bite (3 attacks at full strength), +2 to hit, +4 damage, +1 AC. Lasts until you change back. |
| ๐ค |
Touch of Corruption touchofcorruption |
touch |
โ |
room |
โ |
halfleveld6 (cap 10) negative |
1 |
antipaladin |
A melee touch crackling with profane energy โ ยฝ level d6 negative damage (cap 10d6). Once per 5 levels per room. |
| ๐ฆต |
Trip trip |
trip |
โ |
free |
โ |
|
1 |
antipaladin, barbarian, fighter, monk, paladin, ranger |
Attack to trip (no damage). On a hit the foe is knocked prone, loses its turn, and you get a free attack. Prone = +4 for everyone to hit it. |